In Path of Exile, leaderboards and seasonal competitions have been a part of the game's progression system. However, the current implementation of leaderboards is perceived as lacklustre, leaving many players disinterested in participating. This article explores potential improvements that can be made to leaderboards in the upcoming Path of Exile 2 to create a more engaging and rewarding experience for a broader range of players.
Diversifying Leaderboards:
The existing leaderboards primarily focus on the top players in terms of overall levels or ascendancy classes. While this appeals to a select group of highly skilled players, it fails to engage the average player who may not possess the time or inclination to engage in speedrunning or extreme levelling strategies. To address this, PoE2 could introduce smaller leaderboards based on specific level ranges or achievements.
Level-Based Leaderboards:
One way to create a more inclusive leaderboard system is by grouping players based on their current levels. For example, from level 30 or 40, players could be given the option to participate in a small-scale race with others in the same level range. The first player to reach the next milestone (e.g., level 40) among the participants would be declared the winner. This competition could be purely for prestige, without any tangible rewards, allowing players to feel a sense of accomplishment and competitiveness within their peer group.
Act-Based Leaderboards:
Another approach could involve grouping players based on their progress through the game's acts. Players who have just reached Act 7, for instance, could compete to be the first to progress to Act 9. This act-based leaderboard could provide a different kind of challenge and promote friendly rivalry within the community. Similar to level-based leaderboards, this system could offer a sense of accomplishment and motivate players to push their limits.
Additional Leaderboard Categories:
To cater to a wider range of player interests, PoE2 could introduce various leaderboard categories beyond just levelling. These categories could include achievements such as Atlas progression, boss kills, unique item discoveries, or currency accumulation. By diversifying the leaderboard options, players would have the opportunity to compete in areas they find most enjoyable or challenging.
Community Engagement:
To foster a stronger sense of community, the leaderboard system could encourage interactions between players. This could be achieved by prioritizing players on their friends' lists within the smaller leaderboards, thereby increasing the chances of competing against familiar names. Building connections within these smaller player pools would help foster camaraderie and create a more engaging social experience.
Conclusion:
Enhancing the leaderboards and seasonal competitions in PoE2 can bring new life to the game and increase player engagement. By diversifying leaderboard categories and introducing smaller-scale competitions based on levels or acts, the game can cater to a broader player base. These improvements would provide a refreshing and meaningful way for players to compare their progress, fostering a stronger sense of community and competition within the Path of Exile world.
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