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Ubisoft opens a new studio in Sherbrooke (Canada)

Ubisoft Advertisements Inc., working as Ubisoft Montreal, is a Canadian video game programmer and also a workshop of Ubisoft based in Montreal.

RE-INAUGURATION ADDRESS TO THE NATION The studio was established in April 1997 as component of Ubisoft s development right into globally markets, with subsidies from the federal governments of Montreal, Quebec, and also Canada to aid develop brand-new multimedia jobs. The studio s initial items were low-profile youngster s games based on existing copyright. Ubisoft Montreal s break-out titles were 2002 s Tom Clancy s Splinter Cell and 2003 s Royal Prince of Persia: The Sands of Time. Ultimately, the workshop remained to create sequels and also related video games in both series, and also creating its own copyrights such as Assassin s Creed, Far Cry, Watch Dogs, and For Honor. The studio as of 2017 utilizes greater than 3,500 personnel, making it one of the largest game development workshops in the world. The studio additionally assisted to establish Montreal as an imaginative city, and also brought various other video game designers to develop studios there.

After Montreal, Quebec and Saguenay, Ubisoft announces the opening of a fourth studio of video game creation in Quebec, in the city of Sherbrooke. It will be placed under the responsibility of Nathalie Jasmin, almost 25 years after the group s implantation in the beautiful province.

This fourth studio will be located in the heart of the city, a university pole that the French group considers as a nursery of new talents, which will probably allow it to promote recruitment at a time when inter-studios competition is becoming more In addition pressing.

Ubisoft also announced a targeted investment program of $17 million in three activities, Ubisoft Education, Ubisoft Contractor.BS and the Forge, at the service of the training of young people, entrepreneurship and innovation. An accelerator, with an investment and support program in support of independent companies in the video game industry, will be put in place in 2022.

Read also | Ubisoft: an increase in salaries and paid holidays in Canada to limit talent leakage?

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